top of page

Game Designer

Company:

nSpace

Dates:

Feb 2011 - Nov 2011

Engine:

Proprietary

Platforms:

Nintendo DS

My Contributions:

  • Designed and scripted gameplay, encounters, cutscenes, and dialogue for over half of the campaign levels, delivering a fast-paced handheld experience within strict technical constraints

© 2025 by David Blosser

  • Twitter
  • LinkedIn
bottom of page