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Lead Game Designer

Company:

Ghostpunch Games

Dates:

Jun 2019 - Oct 2020

Engine:

Unity

Platforms:

PC
Xbox One
Playstation 4
Nintendo Switch
Stadia

My Contributions:

  • Led level and gameplay feature development during Risk of Rain 2’s Early Access period, helping long-term replayability that drove sustained player growth and a highly positive long-term community reception

© 2025 by David Blosser

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