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Lead/Senior Game Designer
DAVID BLOSSER
Technical / Level / Systems



Game Designer
Company:
Personal Project
Dates:
2016
Engine:
Unity
Platforms:
PC
My Contributions:
Cult Conner is a cross between "hot potato" and "rock paper scissors." Rounds speed up and when the magic passes to you, you must choose the right chant. This game was developed in Unity for PC.
Developed during the Global Game Jam 2016
Brainstormed the game concept with a group of designers, artists, and programmers
Scripted user interface in C# (menus, round markers, button inputs, and reference sheet)
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