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Lead/Senior Game Designer
DAVID BLOSSER
Technical / Level / Systems



Game Designer
Company:
Personal Project
Dates:
2015
Engine:
Unity
Platforms:
PC
My Contributions:
Roli is a simple procedural powerup gathering game where you traverse around a rotating cube structure.
Created for the 2015 7-day roguelike (7DRL) game jam
Designed and programmed gameplay
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