Lead/Senior Game Designer
DAVID BLOSSER
Technical / Level / Systems



Game Designer/Programmer
Company:
Personal Project
Dates:
2017
Engine:
Unity
Platforms:
Twitch
My Contributions:
Vaults & Viewers was a prototype love letter to pen and paper RPGs combined with the player base of streaming communities. The experience was developed in Unity for Twitch Extensions (video overlay).
Idea was born out of trying to solve the problem of schedule conflicts with my D&D group
Twitch viewers can join the game, create a character, and interact with the broadcasted game as part of a larger party
Programmed main game in Unity
Randomized OR hand-built dungeons
"Action-gauge"-based combat
Dialogue choices
Custom characters (stats/races/classes/equipment/inventory)
Google Spreadsheet integration to organize data then export to game as templates
Established nodeJS backend server using AWS
Built character sheet through frontend Twitch Extension (HTML/Javascript)











