
Skills
Game Design
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Mechanics design and prototyping
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Systems design, implementation, and tuning
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Level design, grayboxing, 2D concept
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Combat, encounter, and cinematic moment design
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Social interaction design, collaborative and competitive
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Documentation to communicate ideas with design/art/engineering
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Proposal writing to publishers to secure projects
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Task assignment, bug tracking, and playtesting using SCRUM project management methodology
Scripting/Programming
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C#
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ActionScript
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JavaScript
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Kismet
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n-Script (n-Space proprietary)
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HTML, XML, JSON, CSS
Software
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Unity
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Unreal (UDK)
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Photoshop
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3ds Max, Maya
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Flash
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MS Office Suite, Google Docs
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SVN, Perforce
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JIRA, Confluence
Hardware
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PC
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Xbox One
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Playstation 4
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HTC Vive
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Microsoft Mixed Reality Headset
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iOS/Android Devices
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Nintendo 3DS
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Xbox 360
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Playstation 3
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Nintendo DS